Last time we talked about using Festering Strike to extend your diseases in case you couldn’t spec enough into Epidemic for the 29 second disease duration. Unfortunately, the Blood and Frost Rune cost of Festering Strike means you loose a Death Strike until the Frost Rune cools down.
Blood Tap converts one of your Blood Runes to a Death Rune. The Death Rune is a wildcard that can be used as a Blood, Frost or Unholy Rune. Using Blood Tap after an Outbreak and Festering Strike combination leaves you with one Death Rune, one Frost Rune and two Unholy Runes, which is enough for two Death Strikes at the expense of a Heart Strike.
Next time, we’ll talk about chaining abilities together with macros to reduce some of the complexity and maximize the uptime of racial abilities, healing cooldowns and more.